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Author: admin

Mediator Design Pattern in Go (Golang)

Posted on November 28, 2019December 27, 2019 by admin

Note: Interested in understanding how all other design patterns can be implemented in GO. Please see this full reference – All Design Patterns in Go (Golang) Introduction: Mediator design pattern is a…

Stack in Golang

Posted on November 28, 2019August 19, 2021 by admin

Introduction A simple stack can be implemented in GO using container/list package slice A stack will have below operations: Push Pop Front Size Empty List Implementation Output: Slice Implementation Output:

Queue in Golang

Posted on November 28, 2019November 28, 2019 by admin

Introduction A simple queue can be implemented in GO using container/list package slice A queue will have below operations: Enqueue Dequeue Front Size Empty List Implementation Output: Slice Implementation Output:

Null Object Design Pattern in Go (Golang)

Posted on November 28, 2019December 27, 2019 by admin

Note: Interested in understanding how all other design patterns can be implemented in GO. Please see this full reference – All Design Patterns in Go (Golang) Introduction: Null Object Design Pattern is…

Singleton Design Pattern in Go (Golang)

Posted on November 23, 2019December 27, 2019 by admin

Note: Interested in understanding how all other design patterns can be implemented in GO. Please see this full reference – All Design Patterns in Go (Golang) Introduction: Singleton Design Pattern is a…

Encapsulation in Go (Golang)

Posted on November 23, 2019January 20, 2021 by admin

Golang provides encapsulation at the package level. Go doesn’t have any public,  private or protected keyword. The only mechanism to control the visibility is using the capitalized and non-capitalized formats Capitalized Identifiers…

Bridge Design Pattern in Go (Golang)

Posted on November 16, 2019February 1, 2020 by admin

Note: Interested in understanding how all other design patterns can be implemented in GO. Please see this full reference – All Design Patterns in Go (Golang) Introduction: Bridge design pattern is a…

Proxy Design Pattern in Go (Golang)

Posted on November 16, 2019December 27, 2019 by admin

Note: Interested in understanding how all other design patterns can be implemented in GO. Please see this full reference – All Design Patterns in Go (Golang) Introduction:  Proxy Design Pattern is a…

Command Design Pattern in Go (Golang)

Posted on November 16, 2019February 1, 2020 by admin

Note: Interested in understanding how all other design patterns can be implemented in GO. Please see this full reference – https://vikasboss.github.io/all-design-patterns-golang/ Introduction: Command Design Pattern is a behavioral design pattern. It suggests…

Facade Design Pattern in Go (Golang)

Posted on November 15, 2019December 27, 2019 by admin

Note: Interested in understanding how all other design patterns can be implemented in GO. Please see this full reference – All Design Patterns in Go (Golang) Definition:  Facade Pattern is classified as…

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